Two, you have a make a large detour to the nailsmith's hut. Throughout the run, you will not have much chance to upgrade your nail. With bosses like Flukemarm (350 health) all you have to do is enter, perform at least 3 abyss shrieks, and exit. More damage output means less time you have to dwell in the boss room means less likely you will die means more time you will save. That's right! With the Shaman Stone, you can achieve anything. That's only 1,500 shy to cover the total expenses! Now all you need to do is hit a few Geo caches here and there, and pick up any Wanderer's Journal (200 Geos each) you come across and you're good to go.
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